
Exciting, no? Yes, folks, this is what the anti-marriage forces are warning against; if we allow same-sex marriage, two sci-fi nerds might move in next door and start gardening. Hide the children.

Oh, don’t act shocked. Maybe we are imagining things but so are a lot of other people; the entire genre of slash fiction was started with Kirk and Spock in mind. Besides, there’s a long tradition of reading gay subtext between male protagonists in the geek canon. We didn’t invent the concept.
We admit it’s probably just wishful thinking. Still, we can dream, can’t we? Gays and geeks alike love their icons, so it’s only natural for us to imagine a gay take on a geek classic. We once dressed as the X-Men for Halloween; Alex as Wolverine and Andy as Cyclops. Let’s just say in our continuity, Jean Grey was conveniently written out.

Our gay couples, infinitely wealthy thanks to those cheat codes, were freed from the drudgery of working to support themselves. Maids cleaned their exquisitely appointed, fully-loaded cribs. No back-breaking yard work for them; gardeners saw to the sprawling grounds of their estates. They spent their days working out in their home gyms and their evenings engaging in foreplay in their rooftop hot tubs. They didn’t actually have sex, so we just pretended they were really into frottage and making out. Gay couples couldn’t get married in SimCity back then, but they couldn’t get married in Boston, either. It seemed like progress that we were even allowed in the game at that point.
It was fun for a while, but we grew bored eventually. We haven’t thought of the game in years until we read on AfterElton.com that gay Sims can now get married in the latest version of the game. Yes, it’s true: SimCity has legalized same-sex marriage. We wonder if Mormon Sims are
plotting to amend the SimNation Constitution in response.

Equality.
In a video game.
Can you blame us for flights of fancy? Yes, now we can experience virtual equality, just like we indulged in virtual wealth and virtual heavy petting. But rather than escapism, we’d prefer the real thing, even if it takes more work to achieve it, and entails more responsibility to maintain. Yes, we’d love an instant payday anytime we punched in a code. We’d love gardeners and maids and, while we’re at it, can we redesign our bodies, too? Make-believe is fun, but we do live in the real world 99% of the time (ok, 85%). Is it too much to expect the same respect given to a video game character?
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